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Virtual Material Designer I, Footwear

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Product Creation, Development & Management
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434 Total Views
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WHAT YOU BRING

  • Bachelor’s degree in Design/Art, 3D Art, Game Design, or related field
  • At least 2 years’ experience creating virtual materials in a production or creative environment
  • Ability to create concepts and explore new material innovation, technologies, and ideas
  • Highly organized, proactive, and self-sufficient
  • Intermediate level proficiency in Adobe’s Substance Suite
  • Intermediate level proficiency in standard 3D software such as Maya, Modo, Blender etc.…
  • Intermediate level proficiency in offline and real-time render applications such as Vray, Octane, Unreal & Unity
  • Passion for 3D